The Ideal UI/UX Design Process (Still Taught & Referenced)
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Empathize – User research, interviews, personas
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Define – Problem statements, user needs
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Ideate – Brainstorming, sketching, information architecture
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Design – Wireframes, prototypes, UI design
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Test – Usability testing, feedback
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Iterate – Based on real user input
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Handoff – To developers with full specs & flows
This is the textbook “Design Thinking” or Double Diamond model — and it’s still referenced by product teams, especially in user-centered organizations or startups focused on long-term scaling.
The Real-World Scenario in 2025 (Based on Trends & Current Practices)
Speed vs. Process
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Many startups and product companies skip or shorten research and testing phases due to tight timelines.
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Designers are often given high-level ideas and expected to go straight into mid-fidelity or even hi-fi designs.
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Quick iterations with internal teams or stakeholders sometimes replace real user testing (which isn’t ideal).
Client Projects (Agencies & Freelancers)
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Clients typically come with set expectations and limited budgets.
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The process usually gets compressed into:
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Short discovery call
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Rapid prototyping
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Feedback + Final delivery
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Personas, user journeys, or deep testing are rarely done unless explicitly budgeted.
Corporate Teams / Product-Based Companies
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Mature product teams do follow structured processes, especially in FinTech, HealthTech, EdTech, etc.
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But even here, process agility is key: some steps are skipped or adapted based on timelines and business goals.
So, Is the UI/UX Process Really Followed?
Yes — but not always fully.
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Smaller teams use a lean version of the process (often: ideate → design → launch → improve).
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Agencies/freelancers prioritize delivery over deep discovery.
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Product companies blend structured processes with AI-enabled speed and data-based iteration.
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AI tools have made some steps faster, but also created pressure to deliver faster — meaning research/testing often get cut unless strongly advocated by the designer.
Final Thought
In 2025, being a great UI/UX designer means not just following the process, but knowing when and how to adapt it. It’s about prioritizing impact, not just ticking steps in a framework.