As your FlutterFlow projects grow in complexity, modularization becomes essential - especially when working with large teams or reusable UI components. FlutterFlow’s “Publish Project as a Library” feature allows you to convert an entire project into a shared, reusable library that can be integrated into other FlutterFlow apps.
This post walks you through what it is, how to use it, and best practices for working with libraries in FlutterFlow.
What is a FlutterFlow Library?
A FlutterFlow Library is a project that contains components, pages, custom functions, and other assets, which can be imported into multiple applications. Once published, other team members can use these libraries like shared resources.
This is particularly useful for:
- Design systems
- Reusable UI elements
- Shared logic or utilities
- Maintaining consistency across apps
Who Can Use This?
Available for Team and Enterprise Plans
If you’re using FlutterFlow as an individual developer on the Free or Standard plan, you won’t be able to publish or import libraries.
How to Publish a Project as a Library
- Open the Project you want to convert into a library.
- Go to the Settings tab in the left navigation.
- Click on “Publish Project as a Library”.
- Confirm the action. Your project will now appear in your Team Libraries list.
Note: After publishing, the project will be locked to prevent changes that could break dependencies. Only Admins can unlock or unpublish it.
Importing the Library into Another Project
To use a published library:
- Open the target project.
- Navigate to Settings > Libraries.
- Click “Add Library” and choose the library from the list.
- Once added, the components (pages, functions, etc.) from the library will be available in your project under a separate Library tab.
You can now use these elements just like native components, but you cannot modify them within the project that imports them.
What Can Be Shared via a Library?
- Custom widgets
- Custom functions
- APIs
- Pages
- Components
- Actions
- Themes
- Backend calls
This allows for highly consistent design and functionality across multiple apps, while also enabling easier collaboration within large teams.
Best Practices
- Use Libraries for Design Systems: Create a dedicated library for UI elements, themes, and components that can be reused across projects.
- Keep Libraries Stable: Avoid frequent breaking changes. Test library updates in staging apps before updating production projects.
- Versioning Strategy: Consider cloning your library project before large updates to preserve a working backup.
- Documentation: Maintain internal documentation for how to use and integrate your libraries effectively.
Limitations
- Only Team Admins can manage and unpublish libraries.
- Once published, the project becomes read-only unless unlocked.
- Libraries are read-only in the importing app - no editing or overriding allowed.
Final Thoughts
The Project-as-Library feature in FlutterFlow is a powerful step toward scalable development and modular architecture. Whether you’re part of a large team or managing a portfolio of apps, libraries help you avoid duplication, maintain consistency, and collaborate more effectively.
Have questions on setting up your first library or organizing components efficiently? Let’s start a discussion below.