If you’re using FlutterFlow to visually build your Flutter apps, at some point you’ll want to run your project locally. Running your app locally allows for deeper debugging, full control over dependencies, and access to native features that FlutterFlow might not yet support. Here’s a detailed step-by-step guide on how to do it.
Why Run Locally?
Running your FlutterFlow project locally opens up a lot of benefits:
- Full access to Flutter DevTools and IDE debugging.
- Ability to add native plugins or write advanced Flutter code.
- Faster iteration via hot reload.
- Full control over the build process for release and deployment.
Step-by-Step Guide: Running FlutterFlow Projects Locally
Download Your FlutterFlow Source Code
FlutterFlow provides an easy way to export your project as a clean Flutter codebase.
How to Download:
- Open your project in FlutterFlow.
- Navigate to Settings > Code Export.
- Click Download Code.
- You’ll get a ZIP file of your Flutter project.
If you’re connected via GitHub, you can also pull directly from your repo.
Set Up Your Local Development Environment
Ensure your development environment is properly configured to run Flutter apps.
You need to install:
Flutter SDK: Install | Flutter
Android Studio OR Visual Studio Code (VS Code)
Xcode (if running on macOS for iOS development)
Android Emulator or iOS Simulator (or a real device)
Verify installation:
bash
CopyEdit
flutter doctor
Resolve any issues reported by flutter doctor
.
Open and Prepare the Project Locally
- Unzip your downloaded FlutterFlow project.
- Open the folder in VS Code or Android Studio.
- Run this command in your terminal inside the project directory:
bash
CopyEdit
flutter pub get
This fetches all required packages.
Running Your App Locally
Make sure you have either an emulator running or a physical device connected.
Run the app:
bash
CopyEdit
flutter run
Or simply use the Run button in your IDE.
If you want to target a specific platform (iOS, Android, web), specify it:
bash
CopyEdit
flutter run -d chrome # For web
flutter run -d android # For Android emulator/device
flutter run -d ios # For iOS simulator/device (macOS only)
Common Issues When Running Locally
Problem | Solution |
---|---|
google-services.json missing |
Manually add from your Firebase Console. |
iOS permissions / Info.plist issues |
Verify permissions for camera, location, etc. |
API keys not working | Double-check API key setup and environment configs. |
Package errors | Run flutter pub get again. Ensure your Flutter version matches the codebase. |
Best Practices for Local Development
- Separate your development vs. production configs (Firebase, APIs).
- Use
.env
files or environment variables for sensitive data. - Keep your project under Git version control after downloading from FlutterFlow.
- Customize locally only after code export to avoid conflicts with FlutterFlow’s cloud builder.
Final Thoughts
FlutterFlow’s strength is in visual app creation, but local running gives you the power of full Flutter development. This hybrid approach lets you move fast with no-code tools but finish strong with full-code flexibility.
If you get stuck during your local run, feel free to share your flutter doctor
output, error logs, or environment setup here for community help!
Happy Fluttering!